Catfood Earth 3.41

Catfood Earth 3.41 fixes a problem that was preventing the weather radar layer from loading.
I've also updated to the latest (2015g) time zone database and the latest time zone map from Eric Muller.

Catfood Earth 3.41 fixes a problem that was preventing the weather radar layer from loading.
I've also updated to the latest (2015g) time zone database and the latest time zone map from Eric Muller.

Catfood Weather 2.20 fixes a problem with the forecast failing to update (the National Weather Service changed the URL of the web service that Catfood Weather uses and while they were kind enough to put a redirect in place it was a form of redirect that didn't play nicely with WebClient so a patch is needed).
In addition this release should fix the ignore alerts feature. It's one of those cases that after not having looked at the code for a couple of years I suddenly realized that the implementation was fatally flawed (bordering on idiotic) and could never have worked. Should be better now.

I've just released Catfood Earth 3.40 for Windows and 1.50 for Android.
Both updates fix a problem with the clouds layer not updating. The Android update also adds compatibility for Android 5 / Lollipop.
Also, Catfood Earth for Android is now free. I had been charging $0.99 for the Android version but I've reached the conclusion that I'm never going to retire based on this (or even buy more than a couple of beers) so it's not worth the hassle. Catfood Earth for Windows has been free since 3.20.

Catfood Earth fans will want to download Catfood Earth 3.30. This update fixes a problem where volcanoes were all plotted in the middle of the screen.

Winter starts now in the northern hemisphere, Summer south of the equator. Rendered in Catfood Earth (Windows, Android). Now read why mornings will continue to get darker for the next couple of weeks.

I'm working on page speed and Google PageSpeed Insights is telling me that my PNGs are just way too large. Sadly .NET does not provide any way to optimize PNG images so there is no easy fix - just unmanaged libraries and command line tools.
I have an allergy to manual processes so I've lashed up some code to automatically find and optimize PNGs in my App_Data folder using PNGCRUSH. I can call CrushAllImages() to fix up everything or CrushImage() when I need to fix up a specific PNG. Code below: